C'est Mewty qui va être content
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C'est Mewty qui va être content
Voici ce que risque de donner la refonte d'Alistar :
Pulverize
Increased AoE size to 275, from 200
Improved the way Pulverize interacts with bounding boxes and units of varying sizes
Damage increased to 80/135/190/245/300 from 80/125/170/220/270
Cooldown changed to 17/16/15/14/13 from 15
Tweaked tooltip slightly to reflect that the targets are not stunned for the knockup duration (they are stunned longer than the knockup duration) and added cooldown to levelup tooltip. Changed the order of the levelup tooltip to Damage, cooldown, mana cost instead of mana cost, damage.
Headbutt
Cooldown changed to 13.5/12.5/11.5/10.5/9.5, from 12 (this could be 0.5 too low)
Damage increased to 85/145/205/265/325 from 85/140/195/250/305 (ish)
Tweaked the tooltip – used to say Headbutt does not stun, but it does now, and added cooldown to levelup tooltip. Also rearranged the order similar to above.
Can now target minions and monsters
Triumphant Roar
Increased area of effect to 475, from 400
Improved how it interacts with bounding boxes
Reduced cooldown by 20%
Reduced base heal amount by 20%
Reduced mana cost 20%
Increased time reduced for nearby death by 20%
Unbreakable Will
No longer grants Alistar increased attack damage; now cleanses debuffs from allies in an area of effect of 475 (AoE, cooldown, cost, etc subject to tuning).
Trample (new passive)
Each time Alistar casts a spell, he gains a 7.5% movement speed buff for 4 seconds, and he deals damage to nearby enemies in a small area of effect (currently 275, matching Pulverize) equal to 1% of his health plus 1 per level, per second (like a mini Tremors). If we're feeling frisky, maybe it can even damage turrets (possibly reduced) to keep the feel of the previous passive. Each cast has its own timer and they stack separately.
Stats
Increased Attack Damage per level to 4.375, from 3.375
Pulverize
Increased AoE size to 275, from 200
Improved the way Pulverize interacts with bounding boxes and units of varying sizes
Damage increased to 80/135/190/245/300 from 80/125/170/220/270
Cooldown changed to 17/16/15/14/13 from 15
Tweaked tooltip slightly to reflect that the targets are not stunned for the knockup duration (they are stunned longer than the knockup duration) and added cooldown to levelup tooltip. Changed the order of the levelup tooltip to Damage, cooldown, mana cost instead of mana cost, damage.
Headbutt
Cooldown changed to 13.5/12.5/11.5/10.5/9.5, from 12 (this could be 0.5 too low)
Damage increased to 85/145/205/265/325 from 85/140/195/250/305 (ish)
Tweaked the tooltip – used to say Headbutt does not stun, but it does now, and added cooldown to levelup tooltip. Also rearranged the order similar to above.
Can now target minions and monsters
Triumphant Roar
Increased area of effect to 475, from 400
Improved how it interacts with bounding boxes
Reduced cooldown by 20%
Reduced base heal amount by 20%
Reduced mana cost 20%
Increased time reduced for nearby death by 20%
Unbreakable Will
No longer grants Alistar increased attack damage; now cleanses debuffs from allies in an area of effect of 475 (AoE, cooldown, cost, etc subject to tuning).
Trample (new passive)
Each time Alistar casts a spell, he gains a 7.5% movement speed buff for 4 seconds, and he deals damage to nearby enemies in a small area of effect (currently 275, matching Pulverize) equal to 1% of his health plus 1 per level, per second (like a mini Tremors). If we're feeling frisky, maybe it can even damage turrets (possibly reduced) to keep the feel of the previous passive. Each cast has its own timer and they stack separately.
Stats
Increased Attack Damage per level to 4.375, from 3.375
Re: C'est Mewty qui va être content
En voyant le titre du topic j'me suis dis "RX S'EST ENFIN FAIT VIRE DE LA TEAM".
En faite, non. j'suis deçu.
Sinon, bah allistar tier S xD
C'est dommage qu'il perde ses degats sur son ulti, mais un cleanse de zone (si c'est bien ca..) bah ca fait mal aux amumu entre autre :p
En tout cas, alors que j'le trouvais pas si useless, j'pense qu'il va etre plus pick qu'avant now
sur le papier, ca m'a l'air pas mal...
Ennnfin bref, j'le testerais en tout cas :p
En faite, non. j'suis deçu.
Sinon, bah allistar tier S xD
C'est dommage qu'il perde ses degats sur son ulti, mais un cleanse de zone (si c'est bien ca..) bah ca fait mal aux amumu entre autre :p
En tout cas, alors que j'le trouvais pas si useless, j'pense qu'il va etre plus pick qu'avant now
sur le papier, ca m'a l'air pas mal...
Ennnfin bref, j'le testerais en tout cas :p
Mewty- Messages : 66
Date d'inscription : 07/05/2010
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